Mesh trimming in Rhino refers to the process of removing sections of a mesh object. This can involve cutting away unwanted geometry, creating holes, or separating a mesh into multiple parts. For instance, imagine sculpting a digital character and needing to refine the shape of the ear mesh trimming provides the necessary tools for such precision work. Different methods exist, each offering control over the final result, catering to varying levels of complexity.
Precise mesh editing is essential in fields like 3D modeling, animation, and architectural visualization where accuracy and detail are paramount. Historically, working with meshes required complex workarounds. The evolution of tools like those available in Rhino has streamlined this process, enabling artists and designers to manipulate complex geometries with ease and efficiency. This enhanced control over mesh modification allows for the creation of more intricate and realistic models, pushing the boundaries of digital design.